Ending 1 · Day 1
Mushroom Oasis Ending 1Peaceful Slumber
Exact route
- Say no.
- Yes. It's what I'm meant to do.
- Choose the final purple “Yes.”
- ◆ Ending 1Peaceful Slumber
“Say no.” alone does not guarantee Ending 1. You need to keep choosing the leaving route afterward.
How to Get Peaceful Slumber
Step 1
Say no.
Opens the leaving route
Opens the route toward Ending 1.
Step 2
Yes. It's what I'm meant to do.
Stay on the leaving route
Keep insisting that you should leave rather than backing away from the decision.
Step 3
Choose the final purple “Yes.”
◆ Ending 1 — Peaceful Slumber
Ending 1 complete
Any of the purple “Yes” options finishes the route.
Why Didn’t “Say No” Give Me Ending 1?
Because “Say no.” only starts the leaving branch.
Say no.
Keep insisting on leaving
Final purple Yes
Peaceful Slumber
If you stop insisting, the leaving route is broken and the story returns away from Ending 1.
You must keep choosing to leave.
Leave or Stay — What Changes?
| Route | Result |
|---|---|
| Keep insisting on leaving | Ending 1 — Peaceful Slumber |
| Stay / continue dinner route | Continue deeper into Day 1 |
| Later choose “Remain calm.” | Continue toward Day 2 |
| Later choose “Freak out.” | Ending 2 / Ending 3 branch |
Ending 1 splits off earlier than Ending 2 / Ending 3.
Where Ending 1 Sits on Day 1
Day 1
Dinner decision
Keep leaving
◆ Ending 1
Peaceful Slumber
Stay
Later route split
Day 2via “Remain calm.”
Ending 2 / 3via “Freak out.”
How Do I Avoid Ending 1 and Continue the Story?
Do not keep committing to the leaving route. Stay for the Day 1 story, then choose “Remain calm.” at the major later split to continue toward Day 2.
Day 1 Main Story Route →Do Earlier Day 1 Choices Matter?
Most early dialogue choices do not decide Peaceful Slumber. The important branch begins around the decision to stay or leave.
Pretend to be asleep. / Stay awake.
○ No Ending 1 lock
Pretty. / Cool. / Hot.
○ No Ending 1 lock
Early flavor responses
○ No Ending 1 lock
Leaving decision
● Important
Best Save Point
Save before the stay / leave decision.
Leave→ Ending 1
Reload
Stay→ continue Day 1 → Ending 2 / 3 / Day 2
FAQ
- How do I get Ending 1?
- Say no. → keep insisting on leaving → final purple “Yes.”
- Is “Say no.” enough?
- No. It only opens the leaving route.
- Can I get Peaceful Slumber after choosing to stay?
- Not through the Ending 1 leaving branch. Reload before the earlier stay / leave decision if needed.
- How do I reach Day 2 instead?
- Stay on the main Day 1 route and later choose “Remain calm.”
Got Peaceful Slumber?
The other Day 1 endings
Ending 2
You Monster
Freak out / Attack route
Get Ending 2 →
Ending 3
Playing Pretend
Freak out / alternate route
Get Ending 3 →
Collecting everything?
All Endings →Ready to continue the story?
Day 1 Walkthrough →